A free DraftKings NFL lineup optimizer. You lock or fade a guy or two, turn two dials and spin. It builds the best stacked lineup it can on TwoGunGPT's own numbers, and every spin is a little different.
DraftKings' rules for lineup tools ask users to make real decisions before a tool builds a lineup, so people aren't handed the same lineup. Locks, fades, a stacked team and faded games count. The dials don't.
Chalk means the guys everybody's playing. HOW CHALKY? decides how hard to stay away from them, using TwoGunGPT's projected Milly Maker ownership. A little different costs almost nothing. More contrarian costs a few points. Chalk outside the stack makes your QB and his guys the sneaky part and lets everyone else be popular.
YES always adds one running back or receiver from the other team in your stack's game. NO leaves them out. RANDOM flips a coin every spin. How many of your QB's pass catchers ride changes from spin to spin too: usually two, sometimes one or three.
It doesn't care who's popular. It just makes every spin different, so you're nobody's twin. A little hands you one of the best few lineups. More and Wild pretend one wild Sunday happens and build for it, so a QB and his receivers go off together. More randomness costs more points, and the lineup card says how many.
Yes. Spinning needs a free TwoGunGPT account, the same one the Ceiling Board uses. No credit card.
The DraftKings NFL Sunday main slate (classic). Showdowns have their own page: QUICK DRAW SHOWDOWN.